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Emphasis

Today’s an exciting milestone!  From this challenge forward, all of the homework will be hands-on designing. The writing, research, and revision homework you’ve tackled in previous challenges were crucial first steps, but now you’re ready to start applying the skills.  Today you’ll be designing a work area prop for a survival horror game.  

The demonstration introduces a new principle: using visual emphasis to guide the player’s attention. But don’t forget the rest of your training!  From now on, I expect you to process these written briefs like you did in challenges #02 and #03.  Break down the text into simple ideas, synthesize the ideas, and form a gameplan before beginning to draw.

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AuthorMatt Kohr