Emphasis
Today’s an exciting milestone! From this challenge forward, all of the homework will be hands-on designing. The writing, research, and revision homework you’ve tackled in previous challenges were crucial first steps, but now you’re ready to start applying the skills. Today you’ll be designing a work area prop for a survival horror game.
The demonstration introduces a new principle: using visual emphasis to guide the player’s attention. But don’t forget the rest of your training! From now on, I expect you to process these written briefs like you did in challenges #02 and #03. Break down the text into simple ideas, synthesize the ideas, and form a gameplan before beginning to draw.