Time for a second draft
How did your first homework assignment go? Hopefully you’ve had a chance to complete it - because this lesson picks up where the last homework assignment left off. As a huge Netflix watcher, I’m no stranger to binging video content - but the ‘playbook’ is specially crafted to be interactive. You’ll get much more out of the experience by working through each assignment in order.
After graduating art school, I was in the ‘linear’ head-space. Get homework, complete the homework, and review the homework on the critique wall. Then get a new piece of homework, and start all over. But in the working world, tasks don’t have such clean cycles. Sometimes it’s a personal revision: the art director asks for you to tweak something. But other times you’ll be faced with an unexpected change that’s out of your control.
Today Ryan and I simulate the ‘updated brief’ experience. Since game studios are a collaborative environment, you’re constantly working on half-finished assets. In this case, Ryan’s added more details to the brief from last homework. As a concept artist working on a team, this is just part of the job. So let’s give it a try!